# Implementation Readiness Assessment Report **Date:** 2026-07-07 **Project:** Wordle Clone ## PRD Analysis ### Functional Requirements 19 FRs extracted from `prds/prd-wordle-2026-07-07/prd.md`: FR-1: First-visit detection — detect prior visits and show/skip rules screen FR-2: Rules display — show game rules with Play button FR-3: Grid rendering — 5×6 grid with per-cell color feedback FR-4: Keyboard rendering — QWERTY with per-key best-feedback highlighting FR-5: Guess submission — type 5 letters via physical or on-screen keyboard FR-6: Invalid word rejection — "Unknown word" message, retry without burning attempt FR-7: Feedback scoring — greens first, yellows to remaining count, excess gray FR-8: Win detection — all-green row → Screen 3 congratulations FR-9: Loss detection — 6th wrong guess → Screen 3 with word revealed FR-10: Daily word selection — same word all players, midnight EST/EDT FR-11: Play Again word selection — weighted random by skill FR-12: Player skill tracking — compute and persist skill metric FR-13: Results display — outcome + attempt count or correct word FR-14: Statistics display — games played, win rate, histogram, streaks FR-15: Play Again button — triggers new game from Screen 3 FR-16: Multi-algorithm solver — ≥2 algorithms, pre-compute attempt counts FR-17: Word ranking output — difficulty score per word from solver data FR-18: Word bank curation — 5-letter words, recent usage frequency FR-19: Browser persistence — localStorage for stats, cookie, skill metric ### Non-Functional Requirements NFR-1: Responsive design — 375px phone through desktop NFR-2: Feedback latency — acceptable round-trip, no optimistic UI for v1 NFR-3: Persistence — stats, cookie, skill metric survive browser close NFR-4: Stateless server — no session state, context in request NFR-5: Wire format — colors as 'g', 'y', 'x' NFR-6: TypeScript everywhere — client, server, solver, shared types NFR-7: Word bank confidentiality — guessable list never sent to client ### PRD Completeness Assessment **Verdict: Complete.** The PRD defines 19 testable FRs with consequences. 5 user journeys cover the full experience. Success metrics are appropriate for a learning project. 4 open questions are non-blocking implementation details. The document is well-structured and ready for implementation. ### Additional Requirements from Architecture - Monorepo: client/ (React+Vite), server/ (Express), solver/, shared/, data/ - Stack: TypeScript 6.x, Node 24 LTS, React 19.x, Vite 8.x, Express 5.x - API: 3 REST endpoints with typed contracts in shared/src/api.ts - No database — word bank is static JSON - Deterministic daily word (date → ID) - Weighted random Play Again selection - Single localStorage key with typed PersistedState - Deployment: home Linux server, Express serves API + static SPA - Wire format: 'g'/'y'/'x' for feedback colors ## Epic Coverage Validation ### Coverage Matrix | FR | PRD Summary | Epic/Story | Status | |---|---|---|---| | FR-1 | First-visit detection | Epic 1, Story 1.1 | ✓ | | FR-2 | Rules display | Epic 1, Story 1.1 | ✓ | | FR-3 | Grid rendering | Epic 1, Story 1.1 | ✓ | | FR-4 | Keyboard rendering | Epic 1, Story 1.1 | ✓ | | FR-5 | Guess submission | Epic 1, Story 1.2 | ✓ | | FR-6 | Invalid word rejection | Epic 1, Story 1.2 | ✓ | | FR-7 | Feedback scoring | Epic 1, Story 1.2 | ✓ | | FR-8 | Win detection | Epic 1, Story 1.2 | ✓ | | FR-9 | Loss detection | Epic 1, Story 1.2 | ✓ | | FR-10 | Daily word selection | Epic 1, Story 1.1 | ✓ | | FR-11 | Play Again word selection | Epic 1, Story 1.3 | ✓ | | FR-12 | Player skill tracking | Epic 1, Story 1.3 | ✓ | | FR-13 | Results display | Epic 1, Story 1.2 | ✓ | | FR-14 | Statistics display | Epic 1, Story 1.2 | ✓ | | FR-15 | Play Again button | Epic 1, Story 1.3 | ✓ | | FR-16 | Multi-algorithm solver | Epic 2, Story 2.1 | ✓ | | FR-17 | Word ranking output | Epic 2, Story 2.1 | ✓ | | FR-18 | Word bank curation | Epic 1, Story 1.1 | ✓ | | FR-19 | Browser persistence | Epic 1, Story 1.2 | ✓ | ### Coverage Statistics - **Total PRD FRs:** 19 - **FRs covered in epics:** 19 - **Coverage:** 100% - **Missing FRs:** 0 ## UX Alignment Assessment ### UX Document Status **Not found.** No dedicated UX design document exists. ### Assessment UX is implied — the PRD defines 3 screens (Rules, Game, Results), user journeys with named behaviors, color feedback requirements, and responsive design. For a solo learning project, this level of UX detail in the PRD is sufficient. Key UX concerns are addressed: - Screen flow: PRD UJ-1 through UJ-5 cover the complete experience - Visual design: green/yellow/gray colors, keyboard highlighting, grid layout - Responsive: Architecture mandates CSS media queries, 375px through desktop - Error states: "Unknown word" message, loss reveal, network error message - Persistence: resume mid-game after browser close ### Warnings None. The PRD journey-led approach provides adequate UX guidance for implementation. A dedicated UX design would add value for a public launch but is not required for v1. ## Epic Quality Review ### Epic Structure Validation | Check | Epic 1: Play the Game | Epic 2: Solver Engine | |---|---|---| | User-centric title | ✅ "Play the Game" | ✅ (developer tool, acceptable for scope) | | Delivers standalone value | ✅ Complete playable game | ✅ Works independently on word bank data | | No forward dependencies | ✅ Epic 2 not required for Epic 1 | ✅ Standalone offline script | | FR coverage | ✅ 17 of 19 FRs | ✅ 2 of 19 FRs | ### Story Quality Assessment | Story | Sizing | Forward Deps | AC Format | AC Testable | |---|---|---|---|---| | 1.1 Foundation | ✅ Single agent | ✅ None | ✅ Given/When/Then | ✅ | | 1.2 Feedback | ✅ Single agent | ✅ Only 1.1 | ✅ Given/When/Then | ✅ | | 1.3 Play Again | ✅ Single agent | ✅ Only 1.1, 1.2 | ✅ Given/When/Then | ✅ | | 2.1 Solver | ✅ Single agent | ✅ None | ✅ Given/When/Then | ✅ | ### Dependency Analysis - **Within Epic 1:** Strictly sequential — 1.1 → 1.2 → 1.3. No forward references. ✅ - **Epic-to-Epic:** Epic 2 is independent of Epic 1. ✅ - **Database/Entity:** No database. Word bank is static JSON. ✅ ### Best Practices Compliance - [x] Epics deliver user value - [x] Each epic functions independently - [x] Stories appropriately sized for single dev agent - [x] No forward dependencies - [x] No database tables created upfront - [x] Clear acceptance criteria in Given/When/Then format - [x] FR traceability maintained (coverage map) ### Findings | Severity | Finding | |---|---| | 🟡 Minor | Epic 2 title "Solver Engine & Word Ranking" is developer-facing. Could reframe as "Data-Driven Difficulty" to emphasize user impact, but acceptable for a learning project where the solver is genuinely a self-contained offline tool. | **Verdict: PASS.** No critical or major violations. Epics and stories are well-structured and ready for implementation. ## Summary and Recommendations ### Overall Readiness Status **READY** ✅ All planning artifacts are complete, aligned, and traceable. The project can proceed to implementation. ### Assessment Summary | Dimension | Status | Notes | |---|---|---| | PRD completeness | ✅ | 19 FRs, 5 UJs, 5 SMs, testable consequences | | Architecture alignment | ✅ | 12 ADs cover all PRD concerns, versions verified current | | FR coverage in epics | ✅ | 19/19 FRs (100%) mapped to stories | | Epic quality | ✅ | User-value focused, no forward deps | | Story quality | ✅ | Given/When/Then ACs, single-agent sized | | UX coverage | ✅ | Journey-led PRD sufficient for v1 | | Architecture-epic alignment | ✅ | Starter template, monorepo, API contracts covered | ### Findings - **🟡 Minor (1):** Epic 2 title is developer-facing. Acceptable — the solver is a self-contained offline tool. ### Recommended Next Steps 1. **Sprint Planning** — `bmad-sprint-planning` to sequence stories for implementation 2. **Story Creation** — `bmad-create-story` to prepare the first story with full dev context 3. **Dev Story** — `bmad-dev-story` to implement ### Final Note This assessment found 1 minor finding across 6 validation dimensions. No blockers. The project is ready for Phase 4 — Implementation.