customize.toml 2.8 KB

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  1. # DO NOT EDIT -- overwritten on every update.
  2. #
  3. # Customization surface for bmad-workflow-builder. This governs how the builder
  4. # builds: the org-wide context, standards, budgets, and gates applied to every
  5. # skill it produces. It is distinct from the per-built-skill customize.toml the
  6. # builder decides on during an individual build.
  7. #
  8. # Override files (not edited here):
  9. # {project-root}/_bmad/custom/bmad-workflow-builder.toml (team)
  10. # {project-root}/_bmad/custom/bmad-workflow-builder.user.toml (personal)
  11. [workflow]
  12. # --- Configurable below. Overrides merge per BMad structural rules: ---
  13. # scalars: override wins • arrays: append
  14. # Steps to run before standard activation (config load, greet).
  15. # Use for org pre-flight loads or compliance checks.
  16. activation_steps_prepend = []
  17. # Steps to run after greet, before the build/analyze loop begins.
  18. # Use for context-heavy setup once the user has been acknowledged.
  19. activation_steps_append = []
  20. # Standards the builder keeps in mind for the whole session, loaded as context
  21. # into every build and analyze. Each entry is a literal sentence, a `skill:`
  22. # skill, or a `file:` path/glob whose contents load as facts. Use for house
  23. # conventions you want present but not hard-gated (for gates, see build_standards).
  24. # "Name the output consumer in every skill's overview."
  25. # "file:{project-root}/_bmad/standards/skill-house-style.md"
  26. persistent_facts = ["file:{project-root}/**/project-context.md"]
  27. # Executed when a build or analyze run completes, after the user has been told
  28. # the artifact is ready. String scalar (one instruction) or array (in order).
  29. on_complete = ""
  30. # --- Builder gates and budgets ---
  31. # Hard standards every BUILT skill must satisfy. Unlike persistent_facts
  32. # (context), these are enforced: applied as build criteria and checked again as
  33. # a conformance pass during Analyze. Each entry is a `skill:`, `file:`, or
  34. # plain-text directive. Append-only. Empty by default (no org gates).
  35. # "Every skill must ship at least one eval case."
  36. # "skill:acme-co:security-review"
  37. build_standards = []
  38. # Eval requirement for a build to be declared done. Empty (default) keeps evals
  39. # opt-in, offered at the eval beat but never forced. Set a directive to gate the
  40. # build on evals and to flag their absence during Analyze:
  41. # "baseline" -- require a passing baseline run (skill beats the bare model)
  42. # "any" -- require at least one eval case to exist and pass
  43. evals_required = ""
  44. # SKILL.md token budget, measured via scripts/count_tokens.py (cl100k_base).
  45. # Tiered: aim under _desired; between _desired and _budget warns the user; over
  46. # _budget is a hard finding the builder resolves by progressive disclosure
  47. # (lifting sections to references/ or assets/) until it is back under budget.
  48. skill_md_token_desired = 2000
  49. skill_md_token_budget = 3000