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wordle
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skills
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gds-test-automate
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checklist.md
checklist.md
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Game Test Automation - Validation Checklist
Prerequisites
Test framework initialized
Game engine detected
Source code accessible
Test scenarios available (optional)
Analysis
Testable systems identified
Existing tests located
Test patterns understood
Coverage gaps identified
Unit Tests
Tests follow engine conventions
Arrange-Act-Assert pattern used
Setup/teardown implemented
Parameterized tests where appropriate
No external dependencies
Tests are deterministic
Integration Tests
Scene/level tests created
Component interaction tested
Async handling correct (await/yield)
Cleanup prevents leaks
Tests run independently
Smoke Tests
Critical path covered
Game launch test exists
Core loop test exists
Save/load test exists
Tests complete quickly (< 5 min total)
Code Quality
Tests compile without errors
No hardcoded values
Assertions have messages
Test names are descriptive
No duplicate test logic
Generated Files
Files placed in correct directories
Naming conventions followed
Engine-specific syntax correct
Imports/includes complete
Documentation
Automation summary created
Test distribution documented
Files listed
Next steps provided
Completion Criteria
All requested tests generated
Tests pass initial run
No orphan objects after tests
Summary report created
Completed by:
{name}
Date:
{date}
Tests Generated:
{count}