checklist.md 2.0 KB

Game Test Design - Validation Checklist


Prerequisites

  • Game design documentation reviewed
  • Core mechanics identified
  • Target platforms known
  • Risk areas assessed

Context Gathering

  • GDD or feature specs located
  • Core gameplay loop understood
  • Progression systems identified
  • Multiplayer requirements known (if applicable)
  • Platform certification needs identified

Test Categories

Gameplay Tests

  • Core loop scenarios created
  • Combat/interaction tests defined
  • Movement/physics tests defined
  • UI/UX tests defined

Progression Tests

  • Save/load scenarios created
  • Unlock system tests defined
  • Economy tests defined
  • Achievement tests defined

Multiplayer Tests (if applicable)

  • Connectivity scenarios created
  • Sync validation tests defined
  • Latency tests defined
  • Matchmaking tests defined

Platform Tests

  • Certification requirements covered
  • Input handling tests defined
  • Performance criteria established
  • Accessibility tests defined

Scenario Quality

  • All scenarios use GIVEN/WHEN/THEN format
  • Scenarios have clear expected outcomes
  • Priorities assigned (P0-P3)
  • Categories assigned
  • No duplicate scenarios
  • Edge cases considered

Prioritization

  • P0 scenarios cover ship blockers
  • P1 scenarios cover major features
  • Priority distribution is reasonable
  • Risk-based ordering applied

Documentation

  • Test design document created
  • Overview section complete
  • Risk assessment included
  • Coverage matrix generated
  • Automation recommendations provided
  • Next steps defined

Completion Criteria

  • All critical systems have test coverage
  • Scenarios are actionable and testable
  • Document is ready for team review
  • Automation candidates identified

Completed by: {name} Date: {date} Scenario Count: {count}